Tools For Players | Giving players the power to positively shape their own gameplay experience.
The video game industry empowers players with the tools to take control of their gameplay experiences. The video game industry believes that these tools should be intuitive and easy to use and should offer a range of options for players to personalize their settings. For example, players may set restrictions on communications and content they receive from other players by preventing players other than those on a “friends” list from sending messages or by preventing other players from sending images and video. Many video games and devices include settings that allow players to:
Activision Blizzard
At Activision Blizzard, they believe games empower players to take ownership of their interactive experiences and share those experiences across a global community. Today’s games offer a multitude of options to personalize the player experience and a massive number of ways to communicate, compete, and collaborate.
Here’s a look at what Activision Blizzard is doing to help players take control of their own trust and safety:
Activision’s improved in-game reporting system, introduced alongside Call of Duty: Modern Warfare II in November 2022, provides players with more ways to report offensive behaviour and makes in-game reporting simple for players to do, allowing their moderation teams useful context to classify incidents and investigate reported misconduct.

Blizzard’s Defense Matrix initiative, launched with Overwatch 2, offers players a variety of features to protect gameplay and foster a positive community, including a system that encourages players to “endorse” their teammates, a “leaver penalty” system that penalizes players who frequently leave a game while in progress (which puts remaining teammates at a disadvantage), a more refined chat filtering system (with friendly, mature, and unfiltered levels), and audio transcriptions to identify potentially disruptive behaviour.








