More than ever before, New Zealanders watching films, playing video games, and making use of the growing variety of…
Report Finds More Women, Adults Play Games June 7, 2011 – Washington, DC – 72 percent of American households play…
The Working in Australia’s Digital Games Industry: A Consolidation Report is the outcome of a comprehensive study on the games…
Digital Life is a comprehensive study of the Global Digital Consumer. The study involved almost 50,000 consumers across 46 countries. …
The Minister for Home Affairs and Justice Brendan O’Connor today released a review of existing research into whether people who…
August 2010 – the latest newsletter from the Entertainment Software Association (ESA) in the US provides a brief out of some…
The ESA have just released their annual report titled Essential Facts About the Computer and Video Game Industry Report. The…
In 2007, Professor Tanya Byron was asked by the Prime Minister of the UK to conduct an independent review loing…
Dr Christopher Ferguson , co-author of the paper Much Ado About Nothing: The Misestimation and Overinterpretation of Violent Vido Game…
Warner Bros Interactive Entertainment have discovered that ‘game snacking’ is the new way to keep your Creativity Alive. Sydney, Australia…
Ipsos MORI recently conducted research on behalf of Futurelab consisting of two surveys – one with parents of children under…
The ESA has launched ESA TV, an on video blog series that provides audiences with compelling, creative and informative content…
The ESA is an industry association dedicated to serving the business and public affairs needs of companies that publish computer…
A Nielsen report on how gamers are responding to the current economic climate. Read the Report at Nielsen
A new report highlights the way that digital media is embedded in the lives of young children, commencing in pre-school…
Findings from ‘Growing up in Australia’; The longitudinal study of Australian Children (3-4 and 7- 8 year olds), and Media…
Video games provide a diverse set of experiences and related activities and are part of the lives of almost…
Young people are spending their time in a space which adults find difficult to supervise or understand… There are some…