IGEA Research Reports

21
Dec
Australian game development industry a significant export opportunity

Comprehensive research into Australian video game development highlights potential for growth    Sydney, Australia – 21 December 2016 – The Australian…

09
Sep
Digital New Zealand 2016 (DNZ16)

DNZ16 is our 4th industry report about the state of interactive media in New Zealand with a focus on demographics, play…

09
Sep
Digital New Zealand (DNZ16) video series

To support the launch of DNZ16, we filmed a series of video’s.  The video’s show how different people play games and…

21
Aug
Games in Health – DA16

Game based technology helps people with MS Multiple Sclerosis (MS) is a debilitating disease that affects the central nervous system….

28
Jul
Digital Australia 2016 (DA16)

program hack clash of clansclash clans hack how to get hack tool for clash of clans Jul 28, 2015 DA16…

28
Jul
Digital Australia 2016 (DA16) Video Series

To support the launch of DA16, we filmed a series of video’s.  The video’s show how different people play games…

30
Oct
Digital New Zealand 2014

Digital New Zealand 2014 (DNZ14) is the latest research report commissioned by IGEA, from Bond University, which examines the role interactive entertainment…

21
Oct
Digital Australia 2014

Digital Australia 2014 (DA14) is the latest research report commissioned by IGEA, from Bond University, which examines the role interactive entertainment…

27
Aug
Gamers taking on a grey tinge

Our latest research report, Digital Australia 2012 was recently referenced in a article featured on smh.com.au, confirming that the average age…

01
Aug
DANZ12 Infographic

We’ve put this Infographic together to give you a snap shot of the latest statistics from the DANZ12 Bond University Report.

Jeff Brand Discusses DANZ12
17
Nov
Jeff Brand Discusses DANZ12

Jeff Brand discusses DANZ12 – the latest research into video games which was released in October 2011.  In this video,…

24
Oct
Digital New Zealand 2012 (DNZ12)

Digital New Zealand 2012 (DNZ12) is iGEA’s latest research report into video games.  DNZ12 is the 5th report in a series conducted…

10
Oct
Digital Australia 2012 (DA12)

Digital Australia 2012 is the latest study in our series of research reports that provides information on the digital media…

18
Aug
Dr Jeff Brand discusses INZ10 on TVNZ

Tuesday 17 August 2010, Dr Jeff Brand appears on Breakfast TVNZ discussing some of the key results from the INZ10…

Still Playing Games at 33 – Don’t Feel Guilty!
17
Aug
Still Playing Games at 33 – Don’t Feel Guilty!

Still playing video games at 33?  Don’t feel guilty! New research reveals the average age of a New Zealand gamer…

Interactive New Zealand 2010 (INZ10)
17
Aug
Interactive New Zealand 2010 (INZ10)

This research report was launched in New Zealand on Tuesday 17 August 2010.  It provides data on who is playing…

Interactive Australia 2009 (IA9)
26
Oct
Interactive Australia 2009 (IA9)

Read the Full Interactive Australia 09 study as undertaken by Bond University IA9 Interactive Australia 2009 Full Report   Read…

Interactive Australia 2007
31
Jan
Interactive Australia 2007

Full Report of the study undertaken by Bond University Interactive Australia 2007

IGEA Proudly Owns and Runs

IGEA Policies