GameSpot AU’s in-depth three part lo at Australian video game classification. How much does the right to choose what content…
Sydney, Australia – 28 March 2008 – The Interactive Entertainment Association of Australia (IEAA) has welcomed the news that the…
THE head of Australia’s videogames industry body says there is a way to solve the R18+ videogame rating issue but…
THE controversial R18+ classification for games is still opposed by at least one state attorney-general, a spesperson has confirmed. The…
Sydney, Australia – 22 January 2008 – The Interactive Entertainment Association of Australia (IEAA) has announced that Australia’s gaming industry…
Sydney, January 21, 2008 – The Interactive Entertainment Association of Australia (IEAA), a national industry association proactively representing companies in…
Sydney, Australia – 13 December, 2007 – Consumers are being urged to lo carefully when buying computer and video games…
Australian gaming industry tops the billion dollar mark over financial year Sydney, Australia 30 July, 2007 – Australia’s gaming industry…
Those of you who have followed the literature examining potential connections between violent video games and real-world violence know that…
79 per cent of Australian households now play interactive games Sydney, Australia – 31 January 2006 – A research report…
The Board of the Interactive Entertainment Association of Australia has determined that it will not appeal the refused classification category…
The IEAA strongly disagrees with the decision by the Office of Film and Literature Classification’s Review Board, to ban the…
Presentation to House of Representatives Standing Committee for Legal and Constitutional Affairs Inquiry into TPM Exceptions – Submission 2
Submission to the House of Representatives Standing Committee on Legal and Constitutional Affairs Inquiry into Technological Protection Measures (TPM) Exceptions…