IGEA News

08
Aug
Webinar: Unlocking the Power of the Digital Games Tax Offset

Join us for an Exclusive Webinar: Unlocking the Power of the Digital Games Tax Offset (DGTO) Do you want to…

08
Aug
Australia Plays 2023

Australia Plays is the latest in the Digital Australia research series spanning 18 years.  Prepared in collaboration with Bond University,…

08
Aug
Four out of five Aussies play video games, do you?

New data shows that Australian gamers are high achievers, use games to improve their mental health, and prefer puzzle games…

03
Aug
Career Pathways: Getting into Games

Join us on September 1st at the Victorian Pride Centre for an evening of upskilling and networking with a panel…

03
Aug
IGEA Submission to the review of the Counter-Terrorism Legislation Amendment (Prohibited Hate Symbols and Other Measures) Bill 2023

IGEA has made a submission to the Parliamentary Joint Committee on Intelligence and Security review into the Counter-Terrorism Legislation Amendment (Prohibited…

02
Aug
IGEA JOINS 25 AUSTRALIAN DEVELOPERS AT GAMESCOM 2023

Say G’Day at Gamescom! The Interactive Games and Entertainment Association, the premier representative body for the video games industry in…

26
Jul
New Zealand Plays

Please join us for the launch of New Zealand Plays. New Zealanders play video games for many reasons – for…

14
Jul
Help IGEA highlight who plays games and why

IGEA is launching our major consumer research reports shortly which reveal detailed information about who exactly plays video games in…

11
Jul
Australia Plays

Please join us for the launch of Australia Plays. Australians play video games for many reasons – for entertainment, for…

27
Jun
IGEA celebrates the 2023 SMART program recipients

IGEA is excited to announce and celebrate the 10 emerging game developers who are entering the 2023 SMART Program thanks…

23
Jun
Studio Design with Jason Della Rocca

Join us on July 24th at the Victorian Pride Centre for an evening of upskilling and networking with industry expert…

22
Jun
IGEA welcomes steps to modernise Australia’s Classification Scheme

The Hon Minster Michelle Rowland MP, the Australian Minister for Communications, today announced a major development for classification reform in…

21
Jun
Australian games industry celebrate passage of DGTO bill through legislation

21 Jun 2023 –  The highly anticipated Digital Games Tax Offset (DGTO) legislation (Treasury Laws Amendment (2022 Measures No. 4)…

08
Jun
Australians subscribe to video game growth

Sales data shows Australia’s games industry is valued at $4.21 billion 8 June, 2023 – Australians went all-in last year…

08
Jun
New Zealand Video Game Consumer Sales Show Strength In Numbers

Kiwis come to play both physically and digitally 8 June, 2023 – New Zealanders to play games as shown…

07
Jun
IGEA submission to the proposed mandatory minimum classifications for gambling-like content in computer games

IGEA has lodged a submission to the Department of Infrastructure, Transport, Regional Development, Communications and the Arts in response to…

07
Jun
Announcing the IGEA Educates Summit 2023: Access All Areas

IGEA is thrilled to announce that the IGEA Educates Summit is returning this year. Featuring talks, panels and studio visits,…

25
May
IGEA submission to the proposed Cultural and Creative Activity Satellite Accounts Methodology Refresh

IGEA has lodged a submission to the Bureau of Communications, Arts and Regional Research in response to its proposed Cultural…

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