With just one quarter to go, retail sales for video and computer games are poised to outstrip last year’s record…
Interactive Games & Entertainment Association to Cater to Evolving Industry Sydney, August 26, 2009 – The Interactive Entertainment Association of…
Parents now have additional management tools once computer games are brought into their homes.
-Family games drive record sales in 2008- Sydney, 20 January, 2009 – Australia’s video and computer game industry has shown…
The Interactive Entertainment Association of Australia (IEAA) has announced that Australia’s videoand computer game industry has recorded sales of 1.57…
MELBOURNE, June 12, 2008 – The Games Development Association of Australia (GDAA) and the Interactive Entertainment Association of Australia (IEAA)…
Sydney, Australia – 28 March 2008 – The Interactive Entertainment Association of Australia (IEAA) has welcomed the news that the…
Sydney, Australia – 22 January 2008 – The Interactive Entertainment Association of Australia (IEAA) has announced that Australia’s gaming industry…
Sydney, January 21, 2008 – The Interactive Entertainment Association of Australia (IEAA), a national industry association proactively representing companies in…
Sydney, Australia – 13 December, 2007 – Consumers are being urged to lo carefully when buying computer and video games…
Australian gaming industry tops the billion dollar mark over financial year Sydney, Australia 30 July, 2007 – Australia’s gaming industry…
79 per cent of Australian households now play interactive games Sydney, Australia – 31 January 2006 – A research report…
The Board of the Interactive Entertainment Association of Australia has determined that it will not appeal the refused classification category…
The IEAA strongly disagrees with the decision by the Office of Film and Literature Classification’s Review Board, to ban the…