IGEA News

18
Jan
2022-23 Pre Budget Submission to the Australian Treasury

IGEA has made a Pre-Budget Submission to the Australian Treasury ahead of the 2022-23 Federal Budget. In our submission, we have continued our…

18
Jan
2022-23 Pre Budget Submission to the NSW Treasury

IGEA has made a Pre-Budget Submission to the NSW Treasury ahead of the 2022-23 Budget. In our submission, we recommend introducing a competitive…

16
Dec
IGEA delighted with the Australian Government’s strengthening of the DGTO

IGEA is ighted by the Australian Government’s announcement today, as a part of its Mid-Year Economic and Fiscal Outlo (MYEFO),…

15
Dec
The Growing World of Esports

Esports, also known as competitive gaming, is revolutionizing how consumers watch, follow and engage with video games. The Guide to Esports is…

Global Trade Groups Launch First Comprehensive Guide To Fast-Growing, Worldwide Esports Phenomenon
15
Dec
Global Trade Groups Launch First Comprehensive Guide To Fast-Growing, Worldwide Esports Phenomenon

‘The Guide to Esports’ Explains Competitive Gaming Fundamentals, the Global Impact of Esports and the Importance of Intellectual Property to…

14
Dec
Australian game development industry doubles revenue to $226 million over the past five years

The industry recorded over 20% year on year growth for the past three years due to the increasing popularity of…

13
Dec
IGEA Update on The Arcade

The Arcade is a collaborative working space in South Melbourne and home to a cluster of vibrant video game development…

13
Dec
IGEA submission to consultation on the Online Privacy Bill exposure draft

IGEA has a made a submission to the Australian Attorney-General’s Department’s consultation on the Privacy Legislation Amendment (Enhancing On Privacy…

03
Dec
IGEA calls on the Federal Government to prioritise the 30 per cent Digital Games Tax Offset (DGTO)

IGEA was ighted to see that the Australian Parliament this week passed the Treasury Laws Amendment (2021 Measures No. 5)…

23
Nov
The Arcade SMART Program Recipients Announced

The recipients of The Arcade SMART program have been announced! The South Melbourne Arcade Residency Tenure (SMART) Program is an assistive residency placement within The…

22
Nov
IGEA submission to consultation on Draft Restricted Access System Declaration 2021

IGEA has made a submission to the eSafety Commissioner’s consultation on the draft Restricted Access System Declaration 2021. You can…

12
Nov
IGEA submission to consultation on the draft Online Safety (Basic Online Safety Expectations) Determination 2021

IGEA has made a submission to the Australian Department of Infrastructure, Transport, Regional Development and Communications’ consultation on its draft…

09
Nov
Tencent Cloud Development Webinar

Making games is hard: you constantly encounter different challenges and obstacles when building and operating your games and run the…

01
Nov
IGEA Partners with Family Games Database

IGEA will be partnering with the independent Family Video Game Database (www.taminggaming.com) to ensure that Australian and New Zealand parents,…

28
Oct
IGEA response to Queensland Government taking game development funding to the next level

28 October, 2021,  IGEA is ighted to see Queensland take its screen funding to the next level, announcing a significant…

26
Oct
Kiwi parents pick up the game controller during the pandemic

Parents use games to connect with their kids 26 October 2021 – New research found that 76 percent of Kiwi…

21
Oct
Interactive Games & Entertainment Association (IGEA) joins the Playing for the Planet Alliance

21 October 2021 –  Today, the Interactive Games & Entertainment Association (IGEA) – the video games industry association for Australia…

19
Oct
Aussie gamers remain social during lockdown

Australians turned to video games for social connection during the pandemic Sydney, AUSTRALIA – 19 October 2021 – The Interactive…

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