27 September 2023, IGEA and our NSW-based game development members welcome the continuation of games funding in NSW from the…
20 September 2023, IGEA and our NSW-based game development members are incredibly disappointed to see the reduction of games funding…
We are excited to announce that the IGEA Mentoring Program is making a comeback this year. The program is a…
Organa and IGEA have joined forces to iver an Agile Game Producer Course which has been designed for: Junior and…
5 September 2023 Last night, the Classification (Publications, Films and Computer Games) Amendment (Industry Self-Classification and Other Measures) Bill 2023…
Friday, 1 September 2023 – The Interactive Games and Entertainment Association (IGEA) celebrates the finalists for the 2023 Australian Game…
A new report from IGEA shows that video games bring joy to Kiwis’ lives, nurture mental health, and create connections…
IGEA has provided a submission to the New Zealand Department of Internal Affairs public consultation on the Safer On Services…
IGEA has made a submission to the NSW Government in response to its creation of a new arts and cultural…
30 August 2023, In addition to its many generous support mechani already in place for the Victorian video games industry,…
IGEA has made a submission to the Department of Infrastructure, Transport, Regional Development, Communications and the Arts public consultation on…
IGEA has made a submission to IP Australia’s public consultation on Enhancing Australian Desing Protection, Protection for Virtual Designs Public…
Do you want to know how to leverage the Digital Games Tax Offset (DGTO) to supercharge your studio’s growth and…
For the past two weeks, all the team has been involved across the Australian states to bring you the statistics…
IGEA has made a submission to the Department of Industry, Science and Resources’ discussion paper on Safe and responsible AI in…
Join us for an Exclusive Webinar: Unlocking the Power of the Digital Games Tax Offset (DGTO) Do you want to…
Australia Plays is the latest in the Digital Australia research series spanning 18 years. Prepared in collaboration with Bond University,…
New data shows that Australian gamers are high achievers, use games to improve their mental health, and prefer puzzle games…