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29
Mar
GCAP 2022 Date and Focus Announced

Game Connect Asia Pacific (GCAP) enters its 17th year and IGEA is ighted to iver this well established and internationally…

21
Mar
BACKING THE GAME: IGEA’S 2022 Federal Election Policy Platform

21 March, 2022 (Sydney) – Today IGEA launched its latest publication, Backing the Game: 2022 Federal Election Policy Platform.  As…

17
Mar
IGEA Educates: Webinar plus Q&A session about the Screen Australian Games: Expansion Pack –

Screen Australia recently announced their Games: Expansion Pack – an initiative aimed toward small, medium and emerging independent Australian game developers working…

10
Mar
IGEA WELCOMES SCREEN AUSTRALIA’S GAMES: EXPANSION PACK

SYDNEY 10 March 2022 – IGEA is ighted with the initiative announced today by Screen Australia and the Hon Paul…

05
Mar
Global Statement From Video Game Industry Associations on Ukraine

Trade associations representing the video game industry responded to the conflict in Ukraine with the following statement:   “The video…

15
Feb
IGEA Investment Resource

Finding funding is one of the biggest challenges when starting out. There are many ways to finance a studio –…

07
Feb
The Arcade Update, 7 February 2022

IGEA was disappointed to advise late last year that we had to move The Arcade out of its current premise…

28
Jan
IGEA Letter on the Reduction of EMDG Funding

IGEA has written to the Minister for Trade, Tourism and Investment, Dan Tehan, to highlight concerns about reduced funding for…

25
Jan
IGEA submission to the consultation on the Australian Privacy Act Review

IGEA has made a submission to the Australian Attorney-General’s Department in response to its Discussion Paper for the Privacy Act Review. You…

18
Jan
2022-23 Pre Budget Submission to the Australian Treasury

IGEA has made a Pre-Budget Submission to the Australian Treasury ahead of the 2022-23 Federal Budget. In our submission, we have continued our…

18
Jan
2022-23 Pre Budget Submission to the NSW Treasury

IGEA has made a Pre-Budget Submission to the NSW Treasury ahead of the 2022-23 Budget. In our submission, we recommend introducing a competitive…

16
Dec
IGEA delighted with the Australian Government’s strengthening of the DGTO

IGEA is ighted by the Australian Government’s announcement today, as a part of its Mid-Year Economic and Fiscal Outlo (MYEFO),…

15
Dec
The Growing World of Esports

Esports, also known as competitive gaming, is revolutionizing how consumers watch, follow and engage with video games. The Guide to Esports is…

14
Dec
Australian game development industry doubles revenue to $226 million over the past five years

The industry recorded over 20% year on year growth for the past three years due to the increasing popularity of…

03
Dec
IGEA calls on the Federal Government to prioritise the 30 per cent Digital Games Tax Offset (DGTO)

IGEA was ighted to see that the Australian Parliament this week passed the Treasury Laws Amendment (2021 Measures No. 5)…

01
Nov
IGEA Partners with Family Games Database

IGEA will be partnering with the independent Family Video Game Database (www.taminggaming.com) to ensure that Australian and New Zealand parents,…

28
Oct
IGEA response to Queensland Government taking game development funding to the next level

28 October, 2021,  IGEA is ighted to see Queensland take its screen funding to the next level, announcing a significant…

26
Oct
Kiwi parents pick up the game controller during the pandemic

Parents use games to connect with their kids 26 October 2021 – New research found that 76 percent of Kiwi…

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