SYDNEY, Australia – 26 May 2022 – Australians’ of playing video games is stronger than ever, according to consumer…
23 May 2022 – IGEA congratulates and welcomes the incoming Albanese Labor Government and los forward to continuing the dialogue…
Australia will be the official partner country of Gamescom 2022. Gamescom is the largest and most important business show for…
IGEA has made a submission to the Australian Treasury in response to its consultation on the Digital Games Tax Offset…
Game Connect Asia Pacific (GCAP) enters its 17th year and IGEA is ighted to iver this well established and internationally…
21 March, 2022 (Sydney) – Today IGEA launched its latest publication, Backing the Game: 2022 Federal Election Policy Platform. As…
Screen Australia recently announced their Games: Expansion Pack – an initiative aimed toward small, medium and emerging independent Australian game developers working…
SYDNEY 10 March 2022 – IGEA is ighted with the initiative announced today by Screen Australia and the Hon Paul…
Trade associations representing the video game industry responded to the conflict in Ukraine with the following statement: “The video…
Finding funding is one of the biggest challenges when starting out. There are many ways to finance a studio –…
IGEA was disappointed to advise late last year that we had to move The Arcade out of its current premise…
IGEA has written to the Minister for Trade, Tourism and Investment, Dan Tehan, to highlight concerns about reduced funding for…
IGEA has made a submission to the Australian Attorney-General’s Department in response to its Discussion Paper for the Privacy Act Review. You…
IGEA has made a Pre-Budget Submission to the Australian Treasury ahead of the 2022-23 Federal Budget. In our submission, we have continued our…
IGEA has made a Pre-Budget Submission to the NSW Treasury ahead of the 2022-23 Budget. In our submission, we recommend introducing a competitive…
IGEA is ighted by the Australian Government’s announcement today, as a part of its Mid-Year Economic and Fiscal Outlo (MYEFO),…
Esports, also known as competitive gaming, is revolutionizing how consumers watch, follow and engage with video games. The Guide to Esports is…
The industry recorded over 20% year on year growth for the past three years due to the increasing popularity of…