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07
Oct
Beethoven & Dinosaur’s Mixtape Wins Game of the Year at the AGDAs

Uppercut Games awarded Studio of the Year 7 October 2026 – Melbourne based game development studio Beethoven & Dinosaur has…

23
Sep
IGEA needs your voice – please complete our 2026 Australian Game Development Survey

The Australian game development industry has made significant progress in recent years, with new funding initiatives and support measures introduced…

31
Jul
2026 Census – Occupation guidance for game developers

On Tuesday 11 August, Australians will complete the 2026 Census.  Recent updates to the occupation classifications means that game development…

16
Jul
Beyond entertainment: how games are improving lives across Australia

Australia Empowered by Applied Games, is IGEA’s latest publication which explores how game technologies are being used to deliver positive…

09
Jul
IGEA 2026 End of Financial Year Wrap

It’s hard to believe this year has already hit July. It’s important to reflect on the year that was, and…

02
Jul
Game Wise: The IGEA Educates Podcast – Community First: Building Macabre from the Ground Up

This is yet another episode in our series highlighting Australian success stories, aimed at inspiring the next generation of game…

24
Jun
Webinar: Serious Games in Practice: Turning Simulation into Training Impact

Game development expertise is increasingly shaping how organisations train, simulate complex scenarios, and build professional skills. This webinar with IGEA…

24
Jun
2025 Australian Video Game Consumer Sales Results

2025 consumer sales results for video games show Australians spent than AU$4.2 billion across the category, a 12% increase…

24
Jun
2025 New Zealand Video Game Consumer Sales Results

2025 consumer sales results of video games in New Zealand demonstrate strong growth, reflecting the enduring popularity of playing video…

10
Jun
2026 New Zealand Video Games Industry Policy Platformer

The Interactive Games & Entertainment Association (IGEA) and the New Zealand Game Developers Association (NZGDA) proudly present the 2026 New…

04
Jun
Review of Australia’s Online Safety Unlawful Material Codes Launches

4 June 2026 | JOINT INDUSTRY ASSOCIATION MEDIA RELEASE Australia’s peak communications, digital, and video game industry associations, responsible for…

26
May
The IGEA Educates Summit Returns for 2026

Breaking into the games industry can be difficult. Expectations are not always obvious, missteps happen easily, and from the outside, the…

25
May
Game Wise Special: What the Federal Budget Means for Game Studios (with RSM Australia)

In this special episode of Game Wise, Jens sits down with Peter Xi, Partner at RSM specialising in R&D Tax…

06
May
Game Wise: The IGEA Educates Podcast – Niches Win: How Foxie Games Turned Horse Games into 100M+ Downloads

This is another episode in our series highlighting Australian success stories, aimed at inspiring the next generation of game makers….

10
Apr
Game Wise: The IGEA Educates Podcast – Unpacking Success: How Quiet Craft Built a Global Hit

This is another episode in our series highlighting Australian success stories, aimed at inspiring the next generation of game makers….

18
Mar
Australia’s video game industry shows revenue of AU$608.5 million

Video games continue to make a significant contribution to Australia’s economy 18 March 2026, Sydney – The Interactive Games &…

13
Mar
Game Wise: The IGEA Educates Podcast – Cult of the Lamb: The Long Road to an Overnight Success

This episode is the first in a series on Australian success stories. There’s no such thing as overnight success, so…

13
Feb
Game Wise: The IGEA Educates Podcast: The IGN Gaming Trends Report

Season 2 of our podcast continues with a very special episode: Jens is joined by Peer Schneider, Executive Vice President…