Education

26
May
The IGEA Educates Summit Returns for 2026

Breaking into the games industry can be difficult. Expectations are not always obvious, missteps happen easily, and from the outside, the…

05
Dec
eSafety’s and IGEA’s webinar – Understanding Australian Age-Restricted Material Codes obligations for online games services

eSafety has published regulatory guidance ahead of the commencement of new industry codes designed to protect children from exposure to…

22
May
The IGEA Educates Summit is Back in 2025

The games industry can feel like uncharted territory — let the IGEA Educates Summit 2025 be your compass. The IGEA…

14
Jun
IGEA Educates Week 2024

The IGEA Educates Summit returns in 2024!  Join us in the week of 15 July for a whole week of…

27
Oct
DGTO Webinar: Check-In

We are checking in on the DGTO with the Office for the Arts!  The DGTO has been live for a…

13
Oct
Screen Australia Games Funding Webinar

We join the Screen Australia Games team (Lee, Amelia, and Chad) as they unpack their exciting new funding opportunities aimed…

06
Sep
Unleash Your Potential as a Game Producer

Organa and IGEA have joined forces to deliver an Agile Game Producer Course. It is aimed at junior and aspiring…

24
May
IGEA’s 2021 Education Summit

IGEA is bringing back its education summit to once bridge the gap between games educators and the games industry….

Educators say let the children play
01
Dec
Educators say let the children play

As reported over at smh.com.au, although most homes have video games there’s been a lot of resistance to them entering…

Let the kids play!
10
Nov
Let the kids play!

Over at www.smh.com.au today, Amy McNeilage suggests that pulling children away from their consoles can be exhausting – and it’s probably counterproductive….

Research Review – The Benefits of Playing Video Games
13
Mar
Research Review – The Benefits of Playing Video Games

We recently came across this Research Review on the Benefits of Playing Video Games on the Digital Education Research Network…

As featured at the Conversation -Edu-games hit the market, but not all are are created equal
10
Dec
As featured at the Conversation -Edu-games hit the market, but not all are are created equal

Dean Groom, Manger Educational Development at the University of NSW has written a great piece for The Conversation about games,…

Engaging kids through interactive learning
07
Jun
Engaging kids through interactive learning

Recently the AFR ran a  piece on Rowan Kunz who is the founder of myED On who uses interctive learning…

Do teacher attitudes towards gaming influence learning?
08
Nov
Do teacher attitudes towards gaming influence learning?

This article was written by Carol Marks and recently appeared in the Education Gazette New Zealand.  Permission was granted to…

Video Games in Class
14
May
Video Games in Class

Edwin McRae, an English teach at Garin College in Nelson NZ spe to TV One about why video games can…

Study’s the name of the game
19
Oct
Study’s the name of the game

As featured on smh.com.au, Megan Johnston writes that learning institutions are taking classes to the next level as gamification finds…

Tagged film helps kids get Cybersmart
27
Sep
Tagged film helps kids get Cybersmart

 The Australian Communications and Media Authority (ACMA) recently developed and released a valuable film called Tagged via it’s Cybersmart website.  The…

thinkuknow.org.au
11
Apr
thinkuknow.org.au

This website is a great way to stay in touch with the latest information and resources with regards to internet…