Nominate your game now for the 2021 Australian Game Development Awards

08
Jun

The AGDAs team are delighted to announce that submissions for the 2021 Australian Game Developer Awards are now open.

The Australian Game Developer Awards (AGDAs) are a national event celebrating outstanding games and individual achievements by Australian game developers.

The AGDAs are managed by IGEA, with the award ceremony to take place at GCAP, this year on the evening of Wednesday 6 October.

For any questions about the awards or submission process, please contact agdas@igea.net

ELIGIBILITY CRITERIA

To be eligible:

  1. Games must be in a digital format
  2. Games must be fully released between 1 October 2020 and 30 September 2021. *
  3. Applicants must make release versions of the game digitally available to the judge by submission close date, later builds and updates will not be accepted.
  4. Games that were nominated in previous years are not eligible for re-nomination *
  5. More than 50% of the game must have been developed in Australia.
  6. Applicants must provide valid contact information for each game submitted.
  7. The game must be in a complete and working state and be clear what software and hardware is required to use the product.
  8. Games with any required non-commercial bespoke equipment or any location specific requirements required to play are ineligible.
  9. Game submissions that do not fit the criteria of the category they have self-nominated for will not be judged in that category.
  10. Judges reserve the right to consider a game ineligible for judging.

BESPOKE AWARDS CRITERIA:

  1. Ongoing Games must have had a major update between 1 October 2020 – 30 September 2021.
  2. Ongoing Games must include access to any relevant updates, DLCs or general content that game is to be judged upon.
  3. Emerging Games must be developed by a Student Team or an Early Career Dev (defined as a developer who has been developing for less than 5 years or producing their first major game).
  4. Bespoke Awards are treated as a standalone submission, they are not in the running for any other awards in any other categories.

*Excluding Ongoing Games

ENTRY FEE:

An entry fee of $30 (excl.GST) applies to each game submitted.
(If you are experiencing financial hardship, please reach out to agdas@igea.net)

There is no charge for submissions for Career, Contribution & Culture awards.

AWARD CATEGORIES:

Based off community and industry feedback, we’ve changed our categories for our awards.

CORE AWARDS:

EXCELLENCE IN ART

EXCELLENCE IN GAMEPLAY

EXCELLENCE IN NARRATIVE

EXCELLENCE IN AUDIO

GAME OF THE YEAR

SPECIALTY AWARDS:

EXCELLENCE IN ACCESSIBILITY

EXCELLENCE IN AR/VR

EXCELLENCE IN MOBILE GAMES

EXCELLENCE IN SERIOUS GAMES (APPLIED/IMPACTFUL GAMES)

BESPOKE AWARDS:

EXCELLENCE IN ONGOING GAMES (GAME AS A SERVICE)

EXCELLENCE IN EMERGING GAMES (STUDENT OR EARLY CAREER GAMES)

CAREER, CONTRIBUTION & CULTURE AWARDS:

STUDIO OF THE YEAR:
The Studio of the Year of the award honours a studio that stands as a testament of what an Australian Studio can be.

This studio shows outstanding excellence in impressive business practices and policies, incredible products, amazing projects and creating opportunities for the Australian games industry.

THE ADAM LANCMAN AWARD:

Adam Lancman shaped the Australian Games Industry as we know it today.

Adam started out in games as the financial director of Beam Software in the early 80s, climbing the ranks to CEO, and later a founding member of Melbourne House for the duration of his career.

For more than 2 decades Adam traveled extensively, promoting the Australian industry internationally and was the strongest advocate of his day.

When the GDAA was established in 1999 – Adam was appointed its first president where he began laying the groundwork for where we are now.

Under the banner of the GDAA, Adam fought hard, working with government to get games recognised as a creative industry, educate stakeholders on games for the future economy, and worked tirelessly to raise our international profile.

This award is in memory of Adam’s work and early advocacy in games, of all the foundations he laid for us and to remind us all of the work and care that has been put into our industry.

The Adam Lancman Award (excellence in the industry) honours an individual or individuals who have helped the game industry advance to a better place, either through facilitating a better game community from within, or by reaching outside the industry to advocate for video games.

THE RISING STAR AWARD:

The Rising Star Award honours those who have made significant contributions to the Australian Games Industry in the past 1 – 5 years. They have become invaluable members to the community and show immense talent in their field, constantly working to facilitate a better space for the local industry

THE RAISING THE BAR AWARD:

Each year we would like to provide an award that is intricately linked to the GCAP theme. This year’s award, Raising the Bar is for an individual or individuals within the industry who have Raised the Bar on industry performance, excelled in their work within the industry and raised the bar within their community, culture and team to ensure success, both personally and professionally.

Please note that all game categories must receive a minimum of 3 entries in order to proceed with an award. 

JUDGING:

All winners will be selected by the Australian Game Developer Judging Committee based on submissions received during the nomination period. The Award Committee is comprised of external experts, with a strong knowledge of the game development industry.

Games will be judged by the expert committee using the publicly available assessment criteria.

This criteria has been reassessed this year and reevaluated based on community feedback and professional expert collaboration.

Submissions open 8th of June 2021 and close 15th of July 2021.

No submissions will be received or acknowledged after this date.

The Judging Committee members are not paid for their contribution and will abstain from any votes in the event that a conflict of interest arises.  The Judging Committee are bound by the following policies to ensure there are no conflicts of interest and that all entries are assessed fairly.

  • If at any time, a judge feels like they have a conflict of interest with a game they have been given, they may choose to opt out of judging that game and we will pass it on to someone else.
  • All games are judged by at least 3 people. All scores are then standardised to eliminate bias.
  • If a judge has submitted their own game, they do not judge their own submission.

Decisions of the Awards Committee are final and no further correspondence will be entered into once judging is complete.

Finalists will be notified via email and publicly two weeks in advance of the AGDAs ceremony.

For any questions about the awards or judging process, please contact agdas@igea.net

Please note that The AGDAs is a competition based purely on skill, no chance plays a part in the judging process.

AWARD PRESENTATION:

The 2021 AGDAs will take place on the evening of Wednesday 6th of October 2021 as an in-person, live event. Our intention is to also stream the awards presentation in order to showcase the incredible Australian talent to the largest audience possible and ensure an accessible night for all.

PRIZES:
All winners will receive an award, acknowledgement in all related media activity, and on the official GCAP 21 website.

MAKE AN ENTRY
Make a Games Submission.
Make a Career, Contribution & Culture Submission.

 

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