
IGEA’s GCAP2020 Preparations
Following on from our recent announcement that IGEA and GDAA are joining forces to form one association, IGEA is now responsible and very excited to be delivering GCAP 2020, which is now in its 15th year.
Since its reboot in 2010, GCAP has been an important source of networking and professional education for the Australian games development industry. As a key part of Melbourne International Games Week, GCAP, together with PAX, has been an valuable vehicle to attract international guests and speakers to Australia and to provide them connections and relationships with our local community.
It is IGEA’s intention to continue to build on the success of GCAP that has been created and established by the GDAA and their past teams. We aim to deliver an event that has focused and detailed content streams relevant not only to your business needs now, but your needs in the future. To help us achieve this, we have contracted the services of Liam Esler, who will be our Director of Content, and Joel Van Daal, who will be our Sponsorship Manager for GCAP 2020.
Both Liam and Joel have incredible relationships with both international and local publishing and development communities, so are well placed to assist the current IGEA team with GCAP2020. We are thrilled to be formally working with both Joel and Liam and no doubt they will be speaking to many of you soon.
To ensure GCAP2020 delivers the focused and detailed content streams that the industry needs, we have created a survey to seek your feedback on the sessions you would like to see. Please take the time to fill it out and help us with our 2020 direction:
https://www.surveymonkey.com/r/GCAP2020
In the interim, if you have any questions or comments, please do not hesitate to contact raelene@igea.net