Riot Games join IGEA



Sydney, Australia: 29 October, 2019 – The Interactive Games & Entertainment Association (IGEA) has today announced that Riot Games has joined the association, just as its incredibly popular debut title, League of Legends has celebrated its 10th birthday.

Riot Games has successfully developed and published League of Legends which has gone on to be the most-played PC game in the world, as well as a key driver of esports both globally and locally.  With further games titles recently announced, Riot joins other globally successful publishing and development companies in supporting IGEA’s efforts to advocate and lobby on behalf of the digital games industry in Australia and New Zealand.

According to Ron Curry, CEO of IGEA, “By formalising our relationship with Riot Games, we are well prepared to deal with issues affecting, and poised to affect, our industry.  With an increased focus on esports in particular from media, regulators, government and educators, Riot Games will  join forces with our current members to help guide us in providing further information to policy makers and consumers about this incredibly popular past time and the proactive work publishers are undertaking in this area.

“In representing the many areas of the games ecosystem in Australia and New Zealand, IGEA’s expanding membership provides the industry with both a diverse and unified voice to engage with the many stakeholders we currently work with to promote and represent the video games industry.  Together we are stronger.”

Daniel Ringland, General Manager of Riot Games says, “The video games industry is evolving just as fast in Australia as it is anywhere and we’re excited to join our industry peers at the IGEA to help shape policy and direction of the industry as a whole”

IGEA is looking forward to further expansion of its membership base in 2019 and into 2020 and welcomes any inquiries on membership or policy concerns for the local industry.  Please reach out to us at, or tweet us @igea.


 About IGEA

IGEA is the industry association representing the business and public policy interests of Australian and New Zealand companies in the computer and video games industry. IGEA’s members publish, develop, market and/or distribute interactive games and entertainment content and related hardware including mobile and handheld games. For more information, please visit


About Riot Games

Riot Games was founded in 2006 to develop, publish, and support the most player-focused games in the world. In 2009, Riot released its debut title, League of Legends, to worldwide acclaim. League has gone on to be the most-played PC game in the world and a key driver of the explosive growth of esports.

As League enters its second decade, Riot continues to evolve the game while delivering new experiences to players with Legends of Runeterra, League of Legends: Wild Rift, Teamfight Tactics, and multiple work-in-progress titles, while exploring the world of Runeterra through multimedia projects across music, comic books, and more.

Founded by Brandon Beck and Marc Merrill, Riot is headquartered in Los Angeles, California, and has 2,500+ Rioters in 20+ offices worldwide. Riot has been featured on numerous lists including Fortune’s “100 Best Companies to Work For,” “25 Best Companies to Work in Technology,” “100 Best Workplaces for Millennials,” and “50 Best Workplaces for Flexibility.”For more information, visit:


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Raelene Knowles

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